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Tag Archives: Development
When it rains it pours!
So I’d been looking for my next opportunity for a while, being quite picky about the opportunities I pursued. I found several very interesting opportunities, and one in NY (which has numerous posts on iphone/cocoa dev lists) that seemed really … Continue reading
OOP != classes, but may == DOD
Object-oriented programming (OOP) is a programming paradigm that uses “objects” – data structures consisting of datafields and methods together with their interactions. I was reading an interesting article today about a design methodology that I’ve been practicing since 1982, “Data … Continue reading
The Bank is available on iTunes!
Our latest title is available on iTunes. It took one week to get it approved, and that included the entire time iTunesConnect was closed down! Anyway, here’s the info on the game: Story: The economic recession of 2008 was not … Continue reading
How to background load and cache UIImageViews images
It’s often the case that the apps I am working on are required to download quite a couple, or even a few dozen, images and display them in a UIImageView. In looking online I found a few different methods of … Continue reading
Posted in iOS
Tagged c, Code, Development, featured, iPhone / iOS, Objective, UIImage, UIImageView
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Snow Leopard Breaks All 3rd Party Apps by Removing Creator Codes!
Begin RANT OK, so the title is a little sensational … but this decision is going to cost me money, so I am understandably upset. It’s also a decision that seems to have no merit, and if rumor is correct … Continue reading
Posted in OSX, Rants
Tagged bad, Development, featured, Rant, snow leopard creator code document associations
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Using Handles to Improve Memory Use
Memory Is Not Free! While newer desktop machines are able to use hardware and/or Virtual Memory (VM) to somewhat take care of memory fragmentation, it is not always effective. While it differs with architecture and OS, VM is limited to … Continue reading
Posted in Development
Tagged Code, crash, data, debug, Development, iPhone / iOS, memory, Rant, resource
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When is a WebOS “OK”?
So I’ve been wondering for a while now as product announcements get made and the online and press communities react: when is a WebOS a good thing? Specifically, for instance, when Apple first announced the iPhone, it provided developers with … Continue reading
CAContextInvalidLayer and setFence:count
So there I was, up for nearly a day straight and have figured out the certificate issue that was preventing my program from running on my iPhone after upgrading to SDK 3.0 beta 5. On the device I was getting … Continue reading
Quick fix for TableViewCellSubviews sample project
Symptom The Sample Code for TableViewSuite, example 4 TableViewCellSubviews has an incorrect project setting that prevents running the sample in release. Problem The problem is due to the TableViewCellSubviews project referencing the application as CustomTableViewCell instead of TableViewCellSubviews. Solution FIX: … Continue reading
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