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Category Archives: Development
Restoring playback of Sound Effects in Lion (ex: iChat doesn’t play alert messages)
I recently switch my full time OS from SL to Lion and one of the bugs I have noticed is that anytime I let Lion put my Mac Pro to sleep I loose playback of all sound effects. For instance … Continue reading
Posted in Help, OSX
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How to manage iOS Provisioning Profiles
How to manage iOS Provisioning Profiles While the process of managing iOS Provisioning profiles continues to be refined by Apple, it still is not a totally obvious process, especially when it comes to some of the finer details like updating … Continue reading
Posted in iOS
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OOP != classes, but may == DOD
Object-oriented programming (OOP) is a programming paradigm that uses “objects” – data structures consisting of datafields and methods together with their interactions. I was reading an interesting article today about a design methodology that I’ve been practicing since 1982, “Data … Continue reading
How to background load and cache UIImageViews images
It’s often the case that the apps I am working on are required to download quite a couple, or even a few dozen, images and display them in a UIImageView. In looking online I found a few different methods of … Continue reading
Posted in iOS
Tagged c, Code, Development, featured, iPhone / iOS, Objective, UIImage, UIImageView
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Snow Leopard Breaks All 3rd Party Apps by Removing Creator Codes!
Begin RANT OK, so the title is a little sensational … but this decision is going to cost me money, so I am understandably upset. It’s also a decision that seems to have no merit, and if rumor is correct … Continue reading
Posted in OSX, Rants
Tagged bad, Development, featured, Rant, snow leopard creator code document associations
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Using Handles to Improve Memory Use
Memory Is Not Free! While newer desktop machines are able to use hardware and/or Virtual Memory (VM) to somewhat take care of memory fragmentation, it is not always effective. While it differs with architecture and OS, VM is limited to … Continue reading
Posted in Development
Tagged Code, crash, data, debug, Development, iPhone / iOS, memory, Rant, resource
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CAContextInvalidLayer and setFence:count
So there I was, up for nearly a day straight and have figured out the certificate issue that was preventing my program from running on my iPhone after upgrading to SDK 3.0 beta 5. On the device I was getting … Continue reading
Quick fix for TableViewCellSubviews sample project
Symptom The Sample Code for TableViewSuite, example 4 TableViewCellSubviews has an incorrect project setting that prevents running the sample in release. Problem The problem is due to the TableViewCellSubviews project referencing the application as CustomTableViewCell instead of TableViewCellSubviews. Solution FIX: … Continue reading
putpkt: write failed: Broken pipe
Hopefully this will provide some useful information for someone, because I did a lot of google searching and didn’t come up with an answer to this one that way. After upgrading my sdk from 2.2.1 to 3.0 beta 5 I … Continue reading